Hi, I'm Andrew.
I'm a Principal User Experience Designer, currently setting up shop at The Nerdery.
I work with talented teams of designers, developers and clients to plan, create and improve experiences of all kinds. I lead a team of designers to help them better do the same.
I practice human-centered design, and I think that requires getting to know humans. I facilitate workshops, usability tests and other qualitative research activities, and I use those insights to make better design decisions.
I'm interested in systems that are efficient and solve real problems (not necessarily software systems—but software can be really cool).
Probably at some point we'll break out some post-its and draw on the walls.
I want to tell you about some of my favorite projects.
I get involved while things are still taking shape and divergent thinking is encouraged. While I value a great end product as much as my clients do, it wouldn't be possible without an iterative design process, rooted in research and fueled by testing.